JavaScript

超轻量级php框架startmvc

微信小程序实现滑动删除效果

更新时间:2020-05-13 02:06 作者:startmvc
最初打算使用scroll-view实现,效果好、流畅、有惯性滑动,但由于滚动条没法去掉、无法实

最初打算使用scroll-view实现,效果好、流畅、有惯性滑动,但由于滚动条没法去掉、无法实现上下层的帧布局,最终放弃了。

还是自己写个吧,利用手势事件。遗憾的是小程序中目前没有像Android中快速滑动事件,所以,要实现惯性滑动是不可能了。

item的布局:

推荐小程序优先使用flex布局,完全够用。这也是微信推荐的。


<view wx:for="{{cardTeams}}" wx:for-item="cardTeam" id="{{cardTeam.id}}" class="item" bindtouchstart="drawStart" bindtouchmove="drawMove" bindtouchend="drawEnd" style="right:{{cardTeam.right}}px"> 
 <image class="img" src="http://img02.tooopen.com/images/20150928/tooopen_sy_143912755726.jpg" mode="scaleToFill"></image> 
 <view class="number-wrapper"> 
 <text class="name">{{cardTeam.name}}</text> 
 <view class="count-wrapper"> 
 <view class="decrease-btn">-</view> 
 <text class="count">1</text> 
 <view class="increase-btn">+</view> 
 </view> 
 <view class="price-wrapper"> 
 <text class="unit">¥</text> 
 <text class="price">99.80</text> 
 </view> 
 </view> 
 <view class="ok"><view class="inner-ok">确定</view></view> 
 <view class="remove" data-id="{{cardTeam.id}}" bindtap="delItem"><view>删除</view></view> 
 </view> 

主要是将删除按钮的设为绝对定位(position: absolute):


.item .remove{ 
 width: 60px; 
 height: 100%; 
 background-color: red; 
 position: absolute; 
 top: 0; 
 right: -60px; 
 display: flex; 
 justify-content: center; 
 align-items: center; 
} 


Page({ 
 data: { 
 cardTeams:[{"id":"aaaaa", "name":"android教程", "url":"http://www.see-source.com", "right":0, "startRight":0},{"id":"bbbb", "name":"小程序教程", "url":"http://www.see-source.com", "right":0, "startRight":0}] 
 }, 
 drawStart : function(e){ 
 // console.log("drawStart"); 
 var touch = e.touches[0]; 
 startX = touch.clientX; 
 startY = touch.clientY; 
 var cardTeams = this.data.cardTeams; 
 for(var i in cardTeams){ 
 var data = cardTeams[i]; 
 data.startRight = data.right; 
 } 
 key = true; 
 }, 
 drawEnd : function(e){ 
 console.log("drawEnd"); 
 var cardTeams = this.data.cardTeams; 
 for(var i in cardTeams){ 
 var data = cardTeams[i]; 
 if(data.right <= 100/2){ 
 data.right = 0; 
 }else{ 
 data.right = maxRight; 
 } 
 } 
 this.setData({ 
 cardTeams:cardTeams 
 }); 
 }, 
 drawMove : function(e){ 
 //console.log("drawMove"); 
 var self = this; 
 var dataId = e.currentTarget.id; 
 var cardTeams = this.data.cardTeams; 
 if(key){ 
 var touch = e.touches[0]; 
 endX = touch.clientX; 
 endY = touch.clientY; 
 console.log("startX="+startX+" endX="+endX ); 
 if(endX - startX == 0) 
 return ; 
 var res = cardTeams; 
 //从右往左 
 
 if((endX - startX) < 0){ 
 for(var k in res){ 
 var data = res[k]; 
 if(res[k].id == dataId){ 
 var startRight = res[k].startRight; 
 var change = startX - endX; 
 startRight += change; 
 if(startRight > maxRight) 
 startRight = maxRight; 
 res[k].right = startRight; 
 } 
 } 
 }else{//从左往右 
 for(var k in res){ 
 var data = res[k]; 
 if(res[k].id == dataId){ 
 var startRight = res[k].startRight; 
 var change = endX - startX; 
 startRight -= change; 
 if(startRight < 0) 
 startRight = 0; 
 res[k].right = startRight ; 
 } 
 } 
 } 
 self.setData({ 
 cardTeams:cardTeams 
 }); 
 
 } 
 }, 
 //删除item 
 delItem: function(e){ 
 var dataId = e.target.dataset.id; 
 console.log("删除"+dataId); 
 var cardTeams = this.data.cardTeams; 
 var newCardTeams = []; 
 for(var i in cardTeams){ 
 var item = cardTeams[i]; 
 if(item.id != dataId){ 
 newCardTeams.push(item); 
 } 
 } 
 this.setData({ 
 cardTeams:newCardTeams 
 }); 
 }, 
 onLoad: function () { 
 console.log('onLoad:'+app.globalData.domain) 
 
 } 
}) 

drawStart用于记录手指触碰时的位置,drawMove记录手指滑动的位置,两者的差值就是删除按钮的偏移量 drawEnd手指抬起时触发,用于设置弹回、摊开效果。目前我的是超过一半自动弹开,不足一半自动收回。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。